Service · Development

The app is part of the business — not a side project.

Native iOS, Android, and cross-platform apps that share one backend with the rest of your business — synced data, shared auth, real-time everything. Built so your customers (and your field team) carry your product in their pocket.

01Native iOS
02Native Android
03Cross-platform
04One shared backend
Platforms & stack one codebase where it counts
SwiftKotlinFlutterReact Native Shared backend
1
backend, every platform
<100 ms
real-time sync
In the stores shipped & rated
4.8/5
★★★★★
99.9%
crash-free sessions
App StoreGoogle PlayOffline-firstPush
Beyond a website

Mobile is where your customers actually live.

The web is where they discover you; the app is where they stay. Push notifications, offline mode, biometric auth, location, camera, payments — the things that turn a feature into a habit.

Time on app vs web
3.2×

Per user, per week

Push open rate
48%

vs ~3% email avg

30-day retention
2.4×

App users vs web-only

In-app conversion
+62%

vs mobile web checkout

Typical post-launch outcomes across recent mobile engagements; benchmarks aggregated from public industry data. Full attribution in each case study.

What we build into your app

Six native capabilities, one codebase.

Whether we ship cross-platform or fully native, the same capabilities come standard.

Cross-platform & native

Flutter, React Native, or fully native Swift / Kotlin — chosen based on what your app actually needs.

Push & deep links

Lifecycle triggers from your backend → device. Open the right screen, every time.

Offline-first sync

Queue actions while offline; reconcile and sync when the network's back. No data ever lost.

Location & maps

Live tracking, geofencing, route optimisation — wherever location matters in your business.

Biometric & secure auth

Face ID, fingerprint, passkeys. Single sign-on with the rest of your platform.

In-app payments

Stripe, Apple Pay, Google Pay, Razorpay — wired to your subscription or order system.

Tech we use

We pick the stack to fit the app — not the other way around.

Cross-platform · default
Flutter

Single codebase, native performance, pixel-perfect on both stores.

Cross-platform · JS-first
React Native

When your team is already React-shaped and you want code reuse with the web.

Native iOS
Swift / SwiftUI

When you need the very latest Apple platform features or peak performance.

Native Android
Kotlin / Compose

Material-native, deep system integration, OEM-specific features.

How we ship apps

From first wireframe to App Store live.

Twelve weeks for a typical first launch. We test on real devices in real conditions before the first binary ever ships to a reviewer.

  1. 01 · Week 1–2

    Discovery & scope

    Personas, platforms, must-have native features. Decide cross-platform vs native.

  2. 02 · Week 3–4

    Design & prototype

    Clickable flows in Figma. Real iOS and Android variants, not a single mock.

  3. 03 · Week 5–10

    Build & integrate

    Two-week sprints; backend, integrations, native modules wired in.

  4. 04 · Week 11

    TestFlight & beta

    Real users on TestFlight + Play Console. Fix what the beta surfaces.

  5. 05 · Week 12

    Store launch

    We handle the App Store + Play Store submissions, reviews, and listings.

Store readiness

App Store & Play Store: handled.

We've shipped enough apps to know exactly what Apple and Google will ask for. We package the listing, screenshots, review notes — and resubmit if reviewers ping.

Submission checklist 12 / 12
  • App icon & splash · all density variants
  • Store screenshots (6.5", 5.5", iPad, Android)
  • Privacy policy + data-handling disclosure
  • App Privacy nutrition labels (iOS)
  • Data safety form (Android)
  • Reviewer demo account & notes
  • In-app purchases configured
  • App Store Optimization (keywords, copy)
  • Crash reporting + analytics SDKs
  • Push notification certificates
  • Deep links + universal links verified
  • Submit · resubmit if pinged
Frequently asked

Questions product teams ask us.

Don't see yours? Send it over.

Cross-platform or fully native — which do I need?

For 80% of apps, Flutter is the right answer — one codebase, native performance, ships twice as fast. We go fully native (Swift / Kotlin) only when you need bleeding-edge platform APIs, AR, deep system integration, or specific OEM features.

How long does it take to ship an app to the stores?

Typical timeline is 10–14 weeks from kick-off to App Store and Play Store live, including TestFlight beta. Smaller scope can ship in 8 weeks; larger or fully-native builds run longer.

Does the app share a backend with our web platform?

Yes — same Laravel API, same database, same auth. The app is a client of your existing platform, not a fork of it. That's the whole point of the "complete system" promise.

Do you handle the App Store / Play Store submission?

Yes. Listing copy, screenshots, privacy disclosures, reviewer notes, and resubmissions if Apple or Google pings. You provide the developer accounts; we drive the submission.

Can it work offline?

By default, yes. Most of our apps queue actions while offline and sync when the network's back — important for field teams, delivery, on-site service work, and travel scenarios.

What about future updates and OS upgrades?

Most clients stay on a maintenance retainer. iOS / Android put out a major OS each year, and we ship a compatibility update + new-feature pass with each one.

Ship to the App Store

Let's put your business in their pocket.

30 minutes. Bring your idea, your existing platform, your launch deadline. We'll come back with the stack, the timeline, and the store-ready plan.